//# sourceMappingURL=newsletterForm.js.map window.sliceComponents.newsletterForm = newsletterForm; var triggerHydrate = function() { window.sliceComponents.newsletterForm.hydrate(data, componentContainer); } if (window.lazyObserveElement) { window.lazyObserveElement(componentContainer, triggerHydrate); } else { triggerHydrate(); } } }).catch(err => console.error('%c FTE ','background: #9306F9; color: #ffffff','Hydration Script has failed for newsletterForm-exitIntent Slice', err)); }).catch(err => console.error('%c FTE ','background: #9306F9; color: #ffffff','Externals script failed to load', err));

Eight years after arriving on Steam, VRChat just hit a new peak concurrent player count

Anime characters, bearded men, and a lizard gather around a treehouse
(Image credit: VRChat)

Its reputation as a virtual Roblox for catgirls, memelords, and Sonic the Hedgehog cosplayers hasn't done VRChat any harm, with player numbers continuing to rise. As SteamDB reports, VRChat recently hit a record peak concurrent player count of 66,284 on Steam—though that doesn't count users accessing it via the Meta store, Google Play, or elsewhere.

VRChat enjoys a record number of players on New Year's Eve every year, when a big official party serves as a meet-up spot for players who then head off to do their own thing elsewhere. It probably also helps that a bunch of people who got headsets for Christmas spend the next couple of weeks living in virtual reality, then put them in a cupboard by February.

Article continues below