Reach combines the best of Mirror's Edge and Prince of Persia in a sleek VR package
Ancient secrets, arcane archery, and oodles of first person platforming awaits.
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If you've played many first person games, you know the incomparable joy that is looking down and seeing your character's body represented as a 3D model in the world. It's not a necessary feature—most games omit it—but just like when I'm enjoying a good glass of wine, I'm having more fun when I've got legs.
Reach, which just got a new trailer at today's PC Gaming Show Tokyo Direct, touts its fully modeled and animated "body awareness" as a headlining feature, which makes a lot of sense when you realize it's a VR game. Even visual showstoppers like Half-Life Alyx embrace Rayman-style floating hands as an elegant solution for first person interactions in VR, but Reach is itching to tear down any barrier to immersion.
It looks to be an action adventure taking after the likes of Uncharted and Square Enix's Tomb Raider games, just paired with all the trappings of virtual reality: a very intimate view, motion controls, and a shock when your cat brushes past your leg.
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